(Instead of brochure, add button for form to download demo) Link to this form: https://forms.gle/HCeCRdnrb8bzjrQw5
Joy Lee PHD, Maastricht University:
"One of the challenges with performing research using virtual reality and eye tracking is the complexity of building the initial experiment. With built-in tools specifically for setting up eye tracking experiments in VR, SightLab VR got us up and running and doing our research in very little time with minimal effort!"
Professor Maurizio Forte, PhD at the Duke University’s Department of Classical Studies:
“We use SightLab VR in combination with EEG to understand aesthetic experiences in museums. I also used the SightLab VR during a series of workshops and conferences at the Panthéon-Sorbonne University in Paris. VR eye-tracking experiments stimulated strong interest from French museum curators and digital application supervisors, and we are planning to collaborate for future exhibitions.”
Artificial social influence via human-embodied AI agent interaction in immersive virtual reality (VR): Effects of similarity-matching during health conversations
Training for Workplace Safety, Engineering
"Two professors from Oklahoma State University’s College of Engineering, Architecture, and Technology are launching a research project to create virtual reality (VR) training materials aimed at enhancing workplace safety, based on the Multi-User VR Experiment Generator SightLab VR Pro for Vizard."
Understanding the Causal Chain in Message Reception using VR and Eye-Tracking
"Researchers from Michigan State University and affiliated institutions have developed a VR-based paradigm to investigate the causal chain from message exposure to reception to retention. The study leverages immersive virtual reality (VR) and eye-tracking technology in combination with WorldViz Vizard and SightLab VR Pro, to provide a realistic context for message reception and to quantify the impact of attentional factors on message processing and memory."
University of Oklahoma Delves Into Innovative Methodologies to Facilitate Non-Text-Based Smart Learning